Some Fun Test Renders From My Upcoming Project
Now that my two characters are finished, here’s some test renders from something coming very soon to this website!
More updates coming soon!
As always, like, subscribe, and share!
Now that my two characters are finished, here’s some test renders from something coming very soon to this website!
More updates coming soon!
As always, like, subscribe, and share!
I finally finished his sword! Here’s what he looks like:
So with this finished, the plan now is to actually make the first short with the two characters! Stay tuned!
As always, like, subscribe, and share!
So as you know, the Knight of Fate is finalized:
But there are some other test renders I have that I’d like to share with y’all as well:
His sword will be the next thing I model, which in theory, shouldn’t take too long. Stay tuned for more updates!
As always, like, subscribe, and share!
I’ve rigged up the model and made a fun little environment for the mostly finalized Knight of Fate character. Here are the pics:
This took me a surprisingly long time to get a decent environment together to show off the character in. It did come together in the end.
He’s still not finished though. After all, every Knight needs a trusty blade at his side…
More updates coming soon! As always, like, subscribe, and share!
I’ve been on a bit of a hiatus. Now I’ve decided that I’m going to get back into the swing of things. I recently finished a new character model which will be a part of a larger series and also is new experimentation for me. It’s sort of inspired by the Nazgul from Lord of the Rings and also the Grim Reaper. Here are the final pics:
The character is going to feature in a new short series I’m going to try my hand at. I’m hopeful that this series won’t end up being as time consuming as others have been in the past.
What’s cool about this character is that it’s almost entirely cloth simulation, something that was a lot of fun to play with.
Stay tuned for some more updates!
It’s been simply far too long since I posted any new art. Now I’ve gotten a bit of a chance to do some quick stuff. This piece was done over the course of a week, not taking the whole time of course. Made in Maya, textured in Substance as always, this is the Bridge to Dreams, partly inspired by Bloodborne/Dark Souls but also partly inspired by The Sandman comic by Neil Gaiman.
I’m still doing 3d work! Just a bit less than usual. This was a speed modeling piece I did recently!